On desktop and games the black level with my TVs settings (oled light 70/contrast 75/brightness 51 to maintain 0 mll) seems to be fine like this.īut if i watch a movie in PDVD17 now the blacks are grey and i have to lower the TVs brightness to 42 to have black beeing black again.
I hope this is correct PC limited = TV low and PC full = TV high?
So to come back to the main topic my problem right now with the 55e6 is that im really confused wich is the correct setting in NVIDIA drivers and on the TV espacially with watching movies in PDVD17.įirst of all i got a Nvidia GTX 1070 with driver 382.33, Windows 10 64bit version 1703 (build 15063.332), PowerDVD17 and of course i set HDMI input to PC and activated HDR deep color on the input the PC is hooked up to.Īs long as i have no 4k UHD bluray drive for my pc and so won't watch any HDR content but a lot of standard bluray and play a few games i thought the best was to set the Nvidia control panel to (RGB/8bit/rgb range limited which means 16-235)!? To match that RGB limited range i set the TVs black level to the low setting. Would be interesting to know if you see banding in this Hacksaw scene on your sets too!? Soccer and other sports with panning shots seem to be no problem. This is the only situation till now where i could see banding with real life content. By the way the perfect banding test with real life content in near black situation is the movie Hacksaw Ridge on UHD bluray from 1:48:30 onwards (night shots with fog and smoke in the background). All in all im very happy and only have minor to non banding on my set and no problems at all with the 3D being perfect. So last week i bought a LG 55e6 as it was a good deal and the 55e7 lacks 3D support (which i really use very often) and only has minor advantages in brightness and processing. Finally this thread seems to be an appropriate place with allready pretty good informations in my direction. I googled for a few days but didnt find anything to answer my questions properly. Im new to this forum but i was around at the german hifi-forum for allready 12 years and also on the british avforums. T07:09:50.I hope you can help me out a bit. T07:09:50.545+08:00| mks| I125: MKS-RenderMain: Collecting RenderOps caps from DX11Renderer T07:03:38.386+08:00| mks| I125: MKS-RenderMain: Collecting RenderOps caps from DX11Renderer This is the from the two different vmware log of VM startup. So if the workaround is successful, your VM log should not show an Intel HD 4600. You will likely see something similar in your VM vmware.log that it just sees the Intel graphics first and simply just creates a DX11 device. When I switched Nvidia control panel to use Intel graphics as the preferred, it came first and Workstation simply created DX11 device context and sure enough the VM wasn't using the Nvidia GPU. It looks like it just creates a DX11 device context on whatever the first render device Windows gives it. Under the hood, Workstation 12.5 for Windows is using DirectX 11 unless it is disabled in the vmx configuration.
Hopefully the result is your VM instance is using Nvidia and you get to keep your dual display configuration.